Lesson 5.7: Landscape Model

Icône de l'outil pédagogique Author

Daniel Auclair

Icône de l'outil pédagogique Seamless Landscape Explorer

Although land managers and policy-makers generally have a good experience of what result can be expected from their decisions, they are often faced with difficulty when trying to communicate the visual impact of a future management option to all stakeholders (local and regional decision-makers, land managers, landscape planners, and various communities involved in outdoor activities). Three-dimensional visualisation of the landscape is often used for communicating with the stakeholders. Static, web-based landscape visualisation tools have made considerable progress in recent years, such as for example Google Earth, covering the entire planet in 3D. Such visualisations are based on aerial (satellite) imagery, at a specific date, but are not dynamic. The challenge in the SEAMLESS project is to view future changes in land use, according to scenarios.

In SEAMLESS, the 3D landscape visualisation component is launched at the end of a scenario simulation to allow for exploration of landscape changes. Pressures causing such changes will come from the FSSIM model, they are then translated into changes in the spatial configuration of the landscape.

To visualise the landscape of a specific region, it is necessary to initially collect input data composed of a high resolution map of land cover (providing land use for each field), terrain data (a Digital Terrain Model), and a satellite or aerial image. The land cover is then modified according to FSSIM results (from different scenarios). For each simulation, representing one "run" or "scenario", SLE ("Seamless Landscape Explorer") processes the input data to build a "virtual scene", which is saved in a "project file". Such files can be used to visualise a scene previously calculated by the land-modeller, for example from a different viewpoint or to produce a film by navigating within the scene. Satellite or aerial imagery or generated textures are draped over the Terrain. The different types of land-use are visualised thanks to a library of detailed textures, and vegetation can be added and visualised according to specific vegetation models. The building process then assembles the 3D landscape model, and displays it in the viewer.

The qualitative outputs can be used in the post-treatment analysis, and/or in the negotiation phases. Such visualisation could have a significant implication for the choice of effective land-use policy, and could be used as a basis for discussion and negotiation within the community.

In Figure 1 examples of outputs from the SLE are presented. It shows the French Bretagne region, resulting from two scenarios. The first image represents the current situation and the second a "climate change" scenario with a strong impact on agriculture and forest dynamics.

Figure 1. Output from the SLE for the French Bretagne region. The first image represents the current situation and the second a "climate change" scenario with a strong impact on agriculture and forest dynamics.

Régi par la licence Creative Commons Attribution Non-commercial Share Alike 3.0 License

copyright Seamless 2009